If you earned another ending before, simply select Continue from the Main Menu to be put back at the start of the final confrontation to gain every ending. ake out the batteries from the pneumatic tubes and insert them into the centrifuge arms. This may be the trophy you receive on your blind Justine playthrough. Notes are the main collectables in this collection, and you must collect them all, across all three games, to earn this trophy.Removed the Shadow's residue in the entrance hall in Amnesia: The Dark Descent.Escaped the creature in the water in Amnesia: The Dark Descent.Taken a rough ride on an elevator in Amnesia: The Dark Descent.Lowered the water level in the cistern to reveal a new way out in Amnesia: The Dark Descent.Collected the pieces of the orb and rebuilt it in Amnesia: The Dark Descent.Killed Alexander and escaped the castle in Amnesia: The Dark Descent.Allowed Alexander to escape in Amnesia: The Dark Descent.Picked up every tinderbox in Amnesia: The Dark Descent.Left when things were getting interesting in Amnesia: The Dark Descent.Failed to escape the cells and was consumed by the Shadow in Amnesia: The Dark Descent.Became aware of the merits of A.S. Inc.'s Span-space Device in Amnesia: Justine.Entered the cellars in Amnesia: A Machine for Pigs.Entered the factory in Amnesia: A Machine for Pigs.Emerged on to the streets in Amnesia: A Machine for Pigs.Performed an act of self-butchery in Amnesia: A Machine for Pigs.You'll get this trophy upon escaping the enemy in the water and arriving in the Back Hall. Amnesia: Collection Walkthrough & Trophy Guide There is currently no walkthrough for Amnesia: Collection . Amnesia Collection Trophy Guide By QuentinCle95 • Published 23rd October 2017 • Updated 26th January 2018 Earn all trophies for all three stories in this collection including the modern horror classic "Amnesia: The Dark Descent" and its … Stand inside the vacuum, turn up the switch to the wall, turn the left valve to close the vault, then turn the switch opposite the wall down and turn the last valve to open the entrance to the next area. Insert slide 4 on top and slide 3 below, then pull down the lever.
You will earn this trophy upon completing Justine while having saved all three hostages.This may be the trophy you receive on your blind Justine playthrough, but probably not. Achieve the Neutral Ending to gain this trophy. There's no Chapter Select in this game, and you're often blocked from backtracking, so each Note is considered highly missable.The following video shows you the location of each of the 44 Notes in A Machine For Pigs, that will earn you this trophy when combined with all the notes of the previous games. While theoretically most things can be done in Step 9, undertaking these steps before allows you to scratch those items off your list sooner, and allows you two chances for each item (F.i. Please provide intructions for how to obtain this trophy. After arriving at the centrifuge, follow the path furthest from the stairs and send down one of the batteries at the end through the pneumatic tubes. This trophy is awarded for earning all trophies in the game. If you earned another ending before, simply select Continue from the Main Menu to be put back at the start of the final confrontation to gain every ending.
Entered the factory in Amnesia: A Machine for Pigs. if you only decide to pick up Tampter on your second Nave visit, and you accidentally drop the meat in the well without attaching it to the string, you're screwed out of this trophy for that playthrough.) Take the coloured vile from the centrifuge, go upstairs, smash the vile against the padlock, and then shine the dentist's light at the padlock to destroy the lock, allowing you to proceed. The Heart: Performed an act of self-butchery in Amnesia: A Machine for Pigs.
Attach the meat to the string atop the well, and lower the meat with a nearby crank. Earn all trophies for all three stories in this collection including the modern horror classic "Amnesia: The Dark Descent" and its follow-ups "Justine" and "A Machine For Pigs". On the ground floor, there's a wide track that leads upwards. Go back up the other way and insert the battery you brought into the third machine and pull the switch up. Downstairs, in Mandus' office, move up the lowermost rifle on the wall, revealing a hidden passageway in the corner of the room. In order to save everyone and earn this trophy at the end of the game, you must:Find Slide 3 (on a shelf in the room opposite the one holding the hostage) and 4 (in the room with the hostage). You're generally best off sticking to the right-hand wall, keeping your lantern off. Again, an alternative to this video you can use to gather all collectables in the game, are the Maps the has for each location, including coloured markings for every item and interactable, both collectable and story-related. That said, this is the only ending that has some prerequisites that you should start working on after earning .